Pages: [1] |
1. issue and inconsistency in fitting window rounding - CPM take a look - in The Council's Chamber [original thread]
If it helps I believe a dev (Wolfman?) once long long ago mentioned that 0.5 gets rounded down. So, 0.49 rounds to 0 0.50 rounds to 0 0.51 rounds to 1
- by Garth Mandra - at 2015.02.02 03:57:00
|
2. What could make this game less boring? - in The Council's Chamber [original thread]
Valto Nyntus wrote: Here are two more: 1)[Major]Lack of Music that pulls the player in like in eve online. The solution is a simple one add the music from eve or add similar music. 2)[Minor]Merc cabin fever - it's a variation on cabin fever tha...
- by Garth Mandra - at 2013.12.09 09:36:00
|
3. Question to IWS & Nova knife - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: I was thinking different types of sensors needed for different types of scanning. Eve does this with ladar radar gravimetric and magnetic. But for adapted shooter needs just have them Equipment, Infantry, and Vehicle sca...
- by Garth Mandra - at 2013.12.03 03:58:00
|
4. Wiser Marketing Choices - in The Council's Chamber [original thread]
CCP needs to come up with a sustainable way of making money. Supposedly they are in this for the long haul so they need a way to regularly get money from long term players. Boosters are a good start but after a certain point running boosters bec...
- by Garth Mandra - at 2013.10.04 01:44:00
|
5. Australian and NZ Pricing - in The Council's Chamber [original thread]
The only fix I foresee coming is player trading. I wonder why that's taking so long....
- by Garth Mandra - at 2013.09.11 08:34:00
|
6. [request] CPM0 Reasonable Things crowdsourcing - in The Council's Chamber [original thread]
The question is "Is it worthwhile?". Eve is pretty stable, close to balanced and has few obvious bugs. Dust is no where near that. The Devs have plenty of large things that need doing and they probably have a good idea of what order they want to...
- by Garth Mandra - at 2013.08.16 04:52:00
|
7. Where does CCP standing on a true "Class Balance" - in The Council's Chamber [original thread]
Sounds pretty good. I would modify "Assaults" being jack of all trades to "Medium Frame" being jack of all trades. In my opinion Assault to should be an offensive/defensive role with less utility. To this end I would consider giving the basic m...
- by Garth Mandra - at 2013.07.23 03:17:00
|
8. Skill tree modifications and default policies. - in The Council's Chamber [original thread]
From nothing to Cal Logi 5 is about 2.75 million SP. Same for the other racial specialisations.
- by Garth Mandra - at 2013.07.22 04:29:00
|
9. Some thoughts on the current vehicle system, mostly regarding HAV's. - in The Council's Chamber [original thread]
Nice posts guys. I really think that everyone (CCP, pilots, infantry and AVers) need to step back and consider what vehicles are for. Once we have clear goals for the various vehicle hulls then we can figure out what capabilities (damage, tank, ...
- by Garth Mandra - at 2013.07.04 05:14:00
|
10. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
I suspect that the devs implemented some hack to get uplinks to show up. Have you noticed how they show up on the minimap but can't be spotted while looking around? With the current pitiful scan radius on suits it'd be really hard to find them wi...
- by Garth Mandra - at 2013.07.04 04:48:00
|
11. Australian and NZ Pricing - in The Council's Chamber [original thread]
So does that mean that CCP gets the same amount of money from an American sale as they do from an Australian one? Sony just pockets the rest?
- by Garth Mandra - at 2013.06.06 15:04:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |